Rollerball
|
|
|
Rollerball was a science-fiction movie in the 70's about an imaginary sport game where two teams from a World urban league were fighting on a skating ring . The players were running after each other and their clashes were violent and rough like in American football. This chessgame tries to retrieve the idea. Rollerball has an entry in D.B.Pritchard's "The Classified Encyclopedia of Chess Variants" (2007). It is one of the few chess variant to be described in Wikipedia. The board in a double ring of 40 squares made from a 7 x 7 with a 3 x 3 hole in the center. There is an inner ring and a outer ring. Also, it is convenient to see 4 zones, South, West, North and East. Each side has 6 pieces only: 1 King, 1 Bishop, 2 Rooks and 2 Pawns. White plays first. All captures are by displacement as for Chess. The play is mostly clockwise: generally speaking, the pieces move mainly ahead and have only limited motion backward. At every corner of the board, the pieces rotate 90°. Details follow. All pieces change their orientation (rotating 90° clockwise) when they land on a corner or bend space (a1, b2, a7, b6, g7, f6, g1, f2).
End of the Game: There are 2 ways to win the game:
Stalemate is a draw. A 3-times repetition too. CommentRollerball is a very tactical game. You can try it easily if you own Zillions of Games software, a zrf file being available. Find the rules in the Chess Variant Pages.
Les 6 pièces des joueurs se pourchassent en tournant sur une piste formée par un échiquier de 40 cases en anneau. Les parties sont brèves et demandent un bon sens tactique. C'est donc un très bon "jeu d'apéritif", avec de règles très facilement assimilables. La piste est un anneau de 40 cases obtenu à partir d'un échiquier 7 x 7 auquel manquent les 9 cases centrales. Chaque camp est constitué de 6 pièces: 1 Roi, 1 Fou (sur cases blanches), 2 Tours et 2 Pions. Les pièces avancent en tournant dans le
sens des aiguilles d'une montre. Les pièces changent leur
orientation (de 90°) à leur arrivée sur une case d'angle.
Promotion du Pion : elle s'obtient en lui faisant faire un demi-tour, c'est-à-dire en l'amenant sur l'une des cases de départ des Pions adverses. Le Pion est promu en Tour ou en Fou, au choix. La promotion en Tour est souvent préférable. La victoire s'obtient de l'une ou l'autre manière :
Le pat compte pour partie nulle. |
You can play Rollerball on Jocly with 3D graphics! >> Here
ROLLERBALL is presented in D.B.Pritchard's "The Classified Encyclopedia of Chess Variants"(2007)
Thanks to Ralph Peters and Alex Le Rustik for pointing out an error
18/07/2024