graphicsDir=bpainter/
files=10
ranks=10
whitePrefix=w
blackPrefix=b
graphicsType=png
squareSize=50
darkShade=#CF8948
lightShade=#FCCC9C
rimColor=#000000
coordColor=#FFFFFF
firstRank=1
promoChoice=QNRBEC
promoZone=1
symmetry=mirror
pawn::::a3-j3
elephant::FA:elephant2:a2,j2
cannon::mRpcR:vao:a1,j1
knight:N:::c2,h2
bishop::::d2,g2
rook::::b2,i2
queen::::e2
king::KisjO2::f2
|
Shako appletby J-L. CazauxRule reminderPawns reaching the 10th rank must promote to any of the other non-royal pieces. The King can castle with the Rook, and then moves 2 squares in the direction of the latter. |
For playing through the sample game discussed in the book, go to the game viewer.
None of the unorthodox pieces has mating potential. You can practice checkmating with the other pieces on the 10x10 board here.