graphicsDir=bpainter/
files=10
ranks=10
whitePrefix=w
blackPrefix=b
graphicsType=png
squareSize=50
darkShade=#CF8948
lightShade=#FFCC9C
rimColor=#040204
coordColor=#FFFFFF
firstRank=1
promoChoice=QNRBEC
promoZone=1
symmetry=mirror
enableAI=0
pawn::::a3-j3
elephant::FA:elephant2:a2,j2
cannon::mRpcR:vao:a1,j1
knight:N:::c2,h2
bishop::::d2,g2
rook::::b2,i2
queen::::e2
king::KisjO2::f2
enableAI=0
moveList=1. e5 Ec7 2. Ng4 d6 3. Cae1 dxe5 4. Nxe5 Exe5 5. Cxe5 {A Cannon in front of your Pawn line has the advantage of penetrating with its attack into the enemy camp. But it is rather exposed there.} Qc7 6. Cf5 Ke10 7. Nd4 {Leaves the a-Pawn hanging. One should always be weary of Cannons attacking your Pawns from behind the enemy lines!} f7 8. Ci5 Ni7 9. Ce1 {Threatens a discovered check, but the Queen cannot do anything dangerous yet.} Kd10 {Always good to get the King out of the center, to a safer haven.} 10. b4 Cxa3 {Cannons that enter the enemy camp are easily trapped. But in this case there is an easy escape route to a protected square at a7.} 11. Ec4 Kc10 12. Be3 {White can fork Queen and Cannon with Nb5 already for some time, but up to now b5 was indirectly covered through Qb6+. The Bishop thwarts that defense.} Bd6 13. f4 {Of course white must keep the weak Pawn at g3 safe first.} g6 14. Nb5 {Now there is no direct threat, and black can deliver the fork.} Qe7 {Unfortunately there is no way the Queen can protect the hanging Cannon.} 15. Nxa3 {A full Cannon is lost. And black has helped white to open a file directed at his King fortress.} Eh7 {discovers a Cannon attack.} 16. Nb5 {Ignores the threat on his j-Pawn, and counter-attacks a Bishop. The latter, while still paired, is about one Pawn more valuable than a Knight.} Cxj3 17. Nxd6 Qxd6 18. Bc5 Qd8 19. Cd1 Nd7 {Leaves the a-Pawn hanging. Normally capturing such a Pawn with a Bishop would lead to trapping of the latter through b8-b7, but now the Bishop skewers Rook plus King.} 20. Be7 {The Knight attack on the Bishop is an illusion, as the Knight is pinned on the Queen by the Cannon. White probably thinks he can afford to postpone Bxa8 because he attacks the Queen.} Qb6 {Black can interject a check to rescue his Queen with check, though} 21. d4 Rf9 {It seems both players overlook the threat to a8.} 22. i4 j6 23. Cb5 {Pins the Queen on the Rook.} j5 24. Eh4 jxi4 25. hxi4 a6 26. Ci5 Ng8 27. Ba8 {Finally white goes for the exchange. But by now the a-Pawn has flown, and the white Bishop will be traded for the Knight anyway.} Nxe7 28. Bxb9 Kxb9 29. Qxe7 Cxc3 30. Qe3 Ca3 31. Ke1 {White cannot grab the Cannon, because Qxd4+ would then get Elephant plus Pawn for it.} Ca4 32. Ric2 Qb7 33. Ra2 Qxb4 {Oops, white hung a Pawn, and because it falls with check allows black to capture the Elephant as well.} 34. Kf2 Cxc4 35. Qd3 Nb6 36. Rcb2 Qd6 37. Qc3 Qc7 38. Cb1 Nd5 39. Rc2 Cb4 40. Qb3 Qd6 41. Eg5 Ef5 42. Cxf5 {At this stage of the game a Cannon is probably still worth more than an Elephant, but it was difficult to get this Cannon to the action.} gxf5 43. Qc4 Nb6 44. Qxa6 {Black blocked the protection of his a-Pawn, and allows white to open the file, with a dangerous battery as a bonus.} c7 45. Qa10 Kc9 46. Ra9 Kd8 {The black King is smoked out of its fortress.} 47. Qxf5 Qxd4 48. Kf3 Qd1 49. Re2 Bc8 {A fatal mistake. Allows the white Rook to cover all squares behind the black King.} 50. Ef6 {Checkmate! Because the Elephant can jump, the check cannot be blocked.}
|
commentsSample game Shako |