graphicsDir=bpainter/
files=10
ranks=10
whitePrefix=w
blackPrefix=b
graphicsType=png
squareSize=50
darkShade=#CF8948
lightShade=#FFCC9C
rimColor=#000000
coordColor=#FFFFFF
firstRank=1
promoChoice=AQHXJSYRBN
promoZone=1
symmetry=mirror
pawn::::a3-j3
knight:N:::c2,h2
bishop::::d2,g2
rook::::b2,i2
missionary::BW:crownedbishop:e1,f1
sailor::RF:crownedrook:c1,h1
judge::KN:centaur:a2,j2
archbishop::BN::b1,i1
chancellor::RN:marshall:a1,j1
queen::::e2
amazon:Z:::d1,g1
king::KisjO2::f2
|
Sac Chess appletby K. PaceyRule reminderPawns reaching the 10th rank must promote to any of the other non-royal pieces. The King can castle with the Rook, and then moves 2 squares in the direction of the latter. |
For playing through the sample game discussed in the book, go to the game viewer.
All pieces other than Bishop or Knight can force checkmate on a bare king. You can practice checkmating with them on the 10x10 board here.