graphicsDir=bpainter/
files=12
ranks=12
whitePrefix=w
blackPrefix=b
graphicsType=png
squareSize=50
darkShade=#FF0000
lightShade=#AAAAAA
rimColor=#000000
coordColor=#FFFFFF
firstRank=1
maxPromote=2
promoChoice=QGL
promoZone=1
symmetry=none
pawn::fmWfceFfmnnD::b10,j4,,g10,h9,j6,k10
prince::KfmnnD:admiral:,,i11
knight:N:::
bishop::::
rook::::
queen::::
elephant::FA:elephant2:l2,,e8
camel:M:::c11
cannon:::vao:,,a2,a7
eagle:G:FyafsF:griffon:
lion::KNAD:lion2:
king::KimAimDimN::d11,,h11
enableAI=0
moveList=1. b12=L {White promotes to Lion, in the hope it can single-handedly checkmate. But since the black King is accompanied by a Prince for shelter, there seems no chance for that, and the choice probably counts as a strategic mistake.} Cd2 2. Lc12 Ed9 3. Ke12 Ce7 {Cuts of the Lion from the black King, as moving the latter to the e-file (e.g. e10) would get it pinned by 4... Ee8. Although this is in reach of the Lion, the latter is also pinned from capturing it.} 4. Lb10 Ee8 5. Kd12 Kg12 6. Lc9 Ced7 7. Ke12 Ce2 8. Kd12 Ef9 9. Le9 Cf2 {To prevent 10. Lf10#.} 10. Lg9 Kh12 11. Li9 Cd10 12. Lk11 Cdd2 13. Ek3 k8 14. Lk9 k6 15. Lj7 Ed7 16. Ke12 Cfe2 17. Lxj6 Cd6 18. Lxk6 {White doesn't see the trap that has been set up for him, and blunders away the Lion.} Ee6 {Activates both Cannons at once.} 19. Kf11 Ph11 {Threatens 20... Pg11#.} 20. Kf10 Cxk6 21. j6 {A futile attempt, as the unsupported Pawn would simply fall victim to the black Prince or King when it reaches the enemy camp. But of course white is hopelessly lost here anyway.} Ck9 {Cuts off the last escape route of the white King.} 22. Kf11 Pg11 {Checkmate!}
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commentsThe Cannons' fire |